Generic language still in the early phase of development. There are many things 
to do.
We want to make full support for generics in the phase of coding and runtime 
phase.


Eugene Potapenko
author and lead of Realaxy Action Script Editor development
[email protected]

10.06.2010, в 17:37, Piers Cowburn написал(а):

> Cool, that would be lovely. How do your generics extensions work behind the 
> scenes? If I have a class like so:
> 
> public class GenericsTest<T> { }
> 
> And I use it twice:
> 
> var test1:GenericTest<String> = new GenericTest<String>();
> var test2:GenericTest< int > = new GenerticTest<int>();
> 
> How is that implemented at compile time? Does it create a clone of the 
> GenericTest class for each type I use it with?
> 
> Piers
> 
> 
> On 10 Jun 2010, at 16:16, Евгений Потапенко wrote:
> 
>> We have ideas about performance.
>> There is even the idea of binary transformations and the generation of 
>> binary code from AST.
>> Plus performance language.
>> I am sure that the RASE help make flash code faster.
>> 
>> Eugene Potapenko
>> author and lead of Realaxy Action Script Editor development
>> [email protected]
>> 
>> 10.06.2010, в 15:29, Piers Cowburn написал(а):
>> 
>>> What I was therefore saying is, the language features in Realaxy are 
>>> lovely, and I'm already starting to use them, but if I'm writing something 
>>> where performance is really important, like a 3D engine, I'm going to be 
>>> building it in haXe because I can get a little bit more performance out of 
>>> it.
>> 
>> 
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> 
> 
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