Where in the source code are the objects loaded? I'm thinking about whether it would be possibly to randomly chuck in trees if the material type is a forest type. Then later add more local information on the types of trees that grow in a region etc. All we need is the 2 intersecting rectangle billboards with transparent textures on them. This looks quite good enough to start with anyway.
David _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
