On Fri, 14 Dec 2001 18:20, you wrote: > > What's FG_EXPERIMENTAL_LIGHTING? And is it used by default? > > It is code to enable lighting on the aircraft carrier incuding an Optical > Landing aid (fixed at 3.75 deg). It is not enabled by default unless you > add that define. As far as I know only I am using it. > > If you haven't already written code for billboarding trees there is > fgbillboard() function (unused so far) in tileentry.cxx. You may use it. It > works fine and I used it earlier for polygon based runway lights. You may > need to change the arguments depending on your implementation.
Yeah I think I may have to change it. At current size appears to be defined as a side of a square. This isn't exactly suitable as I need rectangles. You don't want to be detected as crashing into a pine tree that's a 100 metres high, and you missed by 90 metres. :-) Thanks, David _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
