On Fri, 14 Dec 2001 18:20, you wrote:
> > What's FG_EXPERIMENTAL_LIGHTING? And is it used by default?
>
> It is code to enable lighting on the aircraft carrier incuding an Optical
> Landing aid (fixed at 3.75 deg). It is not enabled by default unless you
> add that define. As far as I know only I am using it.
>
> If you haven't already written code for billboarding trees there is
> fgbillboard() function (unused so far) in tileentry.cxx. You may use it. It
> works fine and I used it earlier for polygon based runway lights. You may
> need to change the arguments depending on your implementation.

Yeah I think I may have to change it. At current size appears to be defined 
as a side of a square. This isn't exactly suitable as I need rectangles. You 
don't want to be detected as crashing into a pine tree that's a 100 metres 
high, and you missed by 90 metres. :-) Thanks,

David

_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to