* Norman Vine -- Saturday 19 January 2002 17:55: > * Melchior FRANZ writes: > > [tiles loaded too late at good visibility] > Try increasing the far_clipping plane > This is set in src / Main / main.cxx / fgRenderFrame() > search for ssgSetNearFar()
Thanks, I'll look into that. Shouldn't the far_clipping plane be tied to visibility? This slows down rendering and uses more memory, OTOH it doesn't make sense to allow far-reaching visibility but to show white tiles on the horizon. [To Charles] I don't think that flying a 747 at high altitude and good visibility is that much of an extreme situation. Happens several times every day in real life. :-> m. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
