Melchior FRANZ wrote: > * Norman Vine -- Saturday 19 January 2002 17:55: > >>* Melchior FRANZ writes: >> >>>[tiles loaded too late at good visibility] >>> >>Try increasing the far_clipping plane >>This is set in src / Main / main.cxx / fgRenderFrame() >>search for ssgSetNearFar() >> > > Thanks, I'll look into that. > > Shouldn't the far_clipping plane be tied to visibility? This slows > down rendering and uses more memory, OTOH it doesn't make sense > to allow far-reaching visibility but to show white tiles on the > horizon. > > [To Charles] > I don't think that flying a 747 at high altitude and good visibility > is that much of an extreme situation. Happens several times every > day in real life. :-> > > m. > > _______________________________________________ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > >
True. I was not paying attention to your altitude. I gut stuck on satellite and though you were playing around where there was little or no air left for flying in. Charles _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
