> It's very hard to get it exactly right. The problem is that both > JSBSim and YASim sample only one ground position for the elevation > under all gear, but nearly every surface in FlightGear slopes at least > slightly. That means that when you look from the right, the wheels > might appear to be floating 6 in above the ground, while from the > left, the wheels might appear to be sunk 6 in underground.
It would be nice to get this right (or better). I think we have everything we need, too, as long as we have the vertices of the triangle and the location of the aircraft CG within it. I think th eproblem occurs when we straddle boundaries. What is the desired behavior? Jon _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel