> It's very hard to get it exactly right.  The problem is that both
> JSBSim and YASim sample only one ground position for the elevation
> under all gear, but nearly every surface in FlightGear slopes at least
> slightly.  That means that when you look from the right, the wheels
> might appear to be floating 6 in above the ground, while from the
> left, the wheels might appear to be sunk 6 in underground.

It would be nice to get this right (or better). I think we have everything
we need, too, as long as we have the vertices of the triangle and the
location of the aircraft CG within it. I think th eproblem occurs when we
straddle boundaries. What is the desired behavior?

Jon



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