Danie Heath writes: > Just a question. If I create a 3-d model in GMAX, convert it into a .MDL > file for FS2K2, is there a way to get it (as well as detail things like > rotating wheels, moving control surfaces) into Flightgear ?
Yes. There's a bit of magic involved in getting the animations working, but we can help you with that. If you'd be willing to release your model under and open-source license (or Public Domain) we can include it right in the base package, and if it's better than my DC-3 model (no big challenge there) we can make it the default. Note that we're starting to model interior as well as exterior views of 3-D models. There's not much, yet, but you might want to keep that in mind. The most important thing, under all circumstances, is to keep the polygon count low. All the best, David -- David Megginson [EMAIL PROTECTED] _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
