David wrote: >I get confused about what MDL formats plib does and does not support.
We can import almost any MSFS *.MDL model - if it has not been generated by gmax. I created a simply cylinder with gmax and tried to import it into PLIB and failed. I also tried the one gmax generated airplane I found at the time and it also did not work. Unfortunately, I don't really understand the MDL loader code and also have very little time, so I did not look further into it. I asked Thomas Sevaldrud (sp?) about it and he said he wuld look into it when he has some time. Apart from gmax generated models we can now read about 95% of the MDL models. Some with problems like opaque props, very few with wrongly flipped faces, one with parts missing that have obviously been duplicated and moved, but like I said, we can read almost all non-gmax MDLs. Also, it is hard to get back the original hierachie of objects and Combat Flight Sim airplanes may come with their hitboxes (additional boxes that you do not want and have to delete). >All the best, > > >David Bye bye, Wolfram. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
