On Sat, Mar 30, 2002 at 11:18:10PM +0100, Arnt Karlsen wrote: > On Sun, 31 Mar 2002 02:00:55 +1100, > [EMAIL PROTECTED] (Simon Fowler) wrote in message > <[EMAIL PROTECTED]>: > > > On Fri, Mar 29, 2002 at 07:56:10PM +0100, Arnt Karlsen wrote: > > > On Fri, 29 Mar 2002 09:36:47 -0800 (PST), > > > Alex Perry <[EMAIL PROTECTED]> wrote in message > > > <[EMAIL PROTECTED]>: > > > > > > > I'm only familiar with the performance of old cards. The Matrox > > > > G400 is 'ok'. > > ..Simon, you have the same card, with 16 MB? > > > > ...as in V fps at X x Y x Z bpp? > > > > > With the DRI drivers on my Athlon 550 I could get 20+ fps at > > 800x600, 16bpp. This was with low poly-count scenery, though. > > ..ok. How far can you push it on 8bpp, 15bpp and on 24bpp? > I never tried on anything other than 16bpp, I'm afraid - I was mostly interested in getting playable framerates from Q3A when I set it up, and keeping a reasonable look for my 2d applications.
Going to 24/32 bpp /will/ slow it down significantly, but I'm not sure how badly. I have no idea about 15 or 8 . . . In any case, running FlightGear at 16bpp isn't too bad. Simon -- PGP public key Id 0x144A991C, or ftp://bg77.anu.edu.au/pub/himi/himi.asc (crappy) Homepage: http://bg77.anu.edu.au doe #237 (see http://www.lemuria.org/DeCSS) My DeCSS mirror: ftp://bg77.anu.edu.au/pub/mirrors/css/
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