On Fri, 29 Mar 2002 07:49:11 -0800 (PST), Alex Perry <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>:
> > > > > ATI Technologies Inc 3D Rage IIC AGP (rev 122), 8 MB vram. > > > > PCI id is 1002:4757 or 1002:475a according to > > > > http://pciids.sourceforge.net/iii/?s=1&i=1002 > > ..so, on the Mesa gear demo, I should get like 1500fps on my > > 200MHz box and over 2000 fps once I have accelleration on my > > 450MHz box? > > For comparison, my RagePro achieves about 80 on the gears testing, ..which RagePro? A mach64 card? > not much slower than software rendering on the P3-600 processor > itself, while the G200 achieves about 350 in hardware rendering. ..and the G200 in flightgear achieves? > However, you have to take into account that this is without texturing. > Texturing is incredibly slow in software, which is why you can run > FlightGear in hardware on the RagePro but not worth trying in > software. > > > > Considering how cheaply you can get modern, well supported cards, > > > this might be the best option . . . > > ..thanks, will do over Easter. > > Which one (agp) fits my 450 box the best? ..come to think of it, I _could_ leave it in and put in another, but pci card. (My only agp-slot box) Comments? > If you don't mind closed source drivers, spend money on NVidia. ..I'm the proponent of airworthy source code, remember? ;-) > Basically, buy something that'll run (eg) Quake well on linux. ..this helps me asking for help, wider knowlegde base, thanks. Which Quake? (Never tried it, I've seen the name for ages.) Which other games etc have similar demands on accellerated graphics? -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) Scenarios always come in sets of three: best case, worst case, and just in case. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
