Jim Wilson writes:

 > Well the eye point is configurable...so i guess i could figure it out. What 
 > you describe now is fine since we can't use the panel anyway,  but at some 
 > point I'd like the mouse to work the knobs and buttons on the panel.

Yes, me too.  Andy's planning to work on it, and I want to plib-ify
the panel code myself.  Sometimes I think that we should just throw it
out completely and integrate it into the animations in FG3DModel, but
then we'd have to add code for detecting the object under the mouse.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to