Alex Perry writes:

 > Yes, but there is more to it than 
 > (a) an implied 0 for the third coordinate
 > (b) an arbitrary choice for dimensional units
 > because the 3D model uses the z buffer for overlay, while the panel
 > uses drawing order.

That's probably how I should have done it; to see what actually
happens, take a look at FGLayeredInstrument::draw in
src/Cockpit/panel.cxx -- the z-position is actually incremented by
0.01 for each successive layer.


All the best,


David

-- 
David Megginson
[EMAIL PROTECTED]


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