David Megginson <[EMAIL PROTECTED]> said: > Jim Wilson writes: > > > What would the drawbacks be of making the new code do either 2D or > > 3D and converting the old panels over to the new format? This > > could potentially solve a number of the concerns that have been > > raised. > > It's important to remember that the 2D panel is 3D -- we just happen > to keep it flat on to the viewer. The new panel would be similar, and > best practice would be to build a flat surface with a lot of > instruments then transform the whole thing to the right position; > except for the final transform, the coordinates could still mostly be > 2D as they are at present, except that you'd use real-world > measurements (meters) rather than idealized screen coordinates.
Why not use the current X/Y system? All you need to define is the location, orientation, and size in meters for 3D cockpit rendering. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
