David Megginson <[EMAIL PROTECTED]> said:

> Jim Wilson writes:
> 
>  > What would the drawbacks be of making the new code do either 2D or
>  > 3D and converting the old panels over to the new format?  This
>  > could potentially solve a number of the concerns that have been
>  > raised.
> 
> It's important to remember that the 2D panel is 3D -- we just happen
> to keep it flat on to the viewer.  The new panel would be similar, and
> best practice would be to build a flat surface with a lot of
> instruments then transform the whole thing to the right position;
> except for the final transform, the coordinates could still mostly be
> 2D as they are at present, except that you'd use real-world
> measurements (meters) rather than idealized screen coordinates.

Why not use the current X/Y system?  All you need to define is the location,
orientation, and size in meters for 3D cockpit rendering.

Best,

Jim

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