On Fri, 26 Apr 2002 22:47:41 +0200 (MEST) [EMAIL PROTECTED] wrote: >I think you would need a whole bunch of "input" CG's that go together to >make one "output" CG. The static CG of the aircraft (that of the >airframe itself) is just one of those input CG's. Its position is given >by the manufacturer (as an offset to the reference point of the >aircraft?). Added to that are the CG's of the fuel tanks, that change in >magnitude but not (or very little, as the fuel level drops) in position, >those of the crew, the passengers and their luggage (that change in >neither magnitude nor in position, unless any of them go walkabout >inside the cabin), and the CG's of stuff hanging off the aircraft such >as bombs and missiles, that don't so much move as suddenly disappear.
Yep. We already do that. But the empty-weight, unloaded CG doesn't change. Jon _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
