On Fri, 26 Apr 2002 22:47:41 +0200 (MEST)
  [EMAIL PROTECTED] wrote:

>I think you would need a whole bunch of "input" CG's that go together to
>make one "output" CG. The static CG of the aircraft (that of the
>airframe itself) is just one of those input CG's. Its position is given
>by the manufacturer (as an offset to the reference point of the
>aircraft?). Added to that are the CG's of the fuel tanks, that change in
>magnitude but not (or very little, as the fuel level drops) in position,
>those of the crew, the passengers and their luggage (that change in
>neither magnitude nor in position, unless any of them go walkabout
>inside the cabin), and the CG's of stuff hanging off the aircraft such
>as bombs and missiles, that don't so much move as suddenly disappear.

Yep. We already do that. But the empty-weight, unloaded CG 
doesn't change.

Jon

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