Andy Ross writes: > Melchior FRANZ wrote: > > ... and given that Andy posted this on the 28th, the suspicious > > changes could be these: > > > > | Log Message: 3D panel support from Andy Ross > > Could be. These changes moved the panel rendering into the main scene > graph. If the panel code changes any OpenGL lighting state without > setting it back, then this could cause symptoms like this. We just > need to find out what's wrong and where it's being set. > > I'm fuzzy on what the exact problem is, though. Could you post a > screenshot?
Ok, that was definitely helpful. If you go to src/Model/model.cxx, line #248 and comment out the "Load panels" section of code, the C172 becomes shaded again and the objects no longer glow at night. So something about the panel drawing is messing up the opengl state. Is there stuff in there that happens via callbacks, or is it all done in "pure" ssg? Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
