Alex Perry writes:

 > It builds and runs, except I think the texture volume is enough to bring
 > my X server to its knees.  It doesn't crash, it just grinds to a complete
 > halt until I log in from another machine and politely kill the fgfs process.
 > After that point, my X server continues to behave quite normally.  Odd.

I'm wondering if we can make everything a bit simpler -- smaller
textures, fewer particles, etc.  We'd still get 3D clouds, but they
wouldn't hit the GPUs as hard.


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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