Alex Perry writes: > It builds and runs, except I think the texture volume is enough to bring > my X server to its knees. It doesn't crash, it just grinds to a complete > halt until I log in from another machine and politely kill the fgfs process. > After that point, my X server continues to behave quite normally. Odd.
I'm wondering if we can make everything a bit simpler -- smaller textures, fewer particles, etc. We'd still get 3D clouds, but they wouldn't hit the GPUs as hard. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
