David Megginson writes:
> Wolfram Kuss writes: > > > PLIB is AFAIK able to do that with a technique called tweening. There > > is even an example of it, where a ball is tweened to a star and vice > > versa. > > I'm not sure how that would work with the loaders, though -- do we > have to guarantee that they vertices are in exactly the same order? it tweens between points with the same index in the tween arrays so I guess the answer is yes depending on what you want todo have you looked at the examples ssg tween_test program Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
