David Megginson writes:

> Wolfram Kuss writes:
> 
>  > PLIB is AFAIK able to do that with a technique called tweening. There
>  > is even an example of it, where a ball is tweened to a star and vice
>  > versa.
> 
> I'm not sure how that would work with the loaders, though -- do we
> have to guarantee that they vertices are in exactly the same order?

it tweens between points with the same index in the tween arrays
so I guess the answer is yes depending on what you want todo

have you looked at the examples ssg tween_test program

Norman


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