David Megginson <[EMAIL PROTECTED]> said: > Wolfram Kuss writes: > > > PLIB is AFAIK able to do that with a technique called tweening. There > > is even an example of it, where a ball is tweened to a star and vice > > versa. > > I'm not sure how that would work with the loaders, though -- do we > have to guarantee that they vertices are in exactly the same order?
Normally they would be, unless they were reordered for some reason. From the configuration point of view, it would be easiest to address the vertices as objectname+index in the xml. I'm not sure how else you would i.d. them. Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
