'Johnny' wrote:
> Now, what broke?
The 2D HUD
>You still haven't answered what it is you want,
The functionality of the 2D HUD
>Seriously, name your requirement
Seriously, The functionality of the existing 2D HUD
> and we can try to meet it.
Thank you very much for the offer but since the requirement is
nicely met by the existing code, there is nothing 'we' need to do
The 3D HUD code patch on the other hand needs to implement
the "vestigial "if(1) {...}" in the patch" to make the HUD display
a 'properties' controlled option between the 2D and the 3D
versions or provide an alternative method of getting the existing
2D HUD displayed.
Norman
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