Julian Foad wrote:
> Andy Ross submitted a patch which changes the way the HUD works.
> Norman Vine wants the old behaviour to remain available as an option.
> I really shouldn't get involved in this, but ... well ... here are my
> views [... views snipped ...]

Sounds good to me.  I'm still not quite sure what the argument was
about.

> For example, Andy says he has inverted the sense of the "compression"
> tag to "correct" it.

Not quite.  The big change was making it resolution, FOV, and aspect
ratio independent.  I figured that if it had to be changed anyway, I
might as well invert it to mean what it says.  There is no way to keep
the old scaling scheme and be view-independent at the same time,
sadly.

Andy

-- 
Andrew J. Ross                NextBus Information Systems
Senior Software Engineer      Emeryville, CA
[EMAIL PROTECTED]              http://www.nextbus.com
"Men go crazy in conflagrations.  They only get better one by one."
 - Sting (misquoted)


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