Andy Ross writes:
> Norman Vine wrote: > > Andy Ross wrote: > > > You still haven't answered what it is you want, > > The functionality of the 2D HUD > > > Seriously, name your requirement > > Seriously, The functionality of the existing 2D HUD > > Norman, this isn't constructive. Andy The code used to draw the 3D HUD is by line count 99% the same as the 2D HUD yet you do nothing but berate the 2D HUD code IMHO - This is not constructive and clouds the issue which is You have stated that you have a hook in place that could be used to make a switch as to draw the 2D or the 3D HUD hased on a property yet you apparently have no interest in using it, in stead you continue to berate the 2D HUD code Note my initial message to this thread "Your scrollable HUD is GREAT but can you make this a 'preferences' controled option so that we can keep the older HUD as there are many reasons for having a 'fixed' fullscreen HUD too." This is constructive And instead of saying "Sure" all you have done is berate me and and the code base that you are almostly completely adopting. Please tell us why you have objections to having a 2D and a 3D HUD since obviously they are very similar and would not take much effort to implement. constructive'ly yr's Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
