If people are intrested in the idea then I will start to work on some specs.
My original idea was to have two seperate server, one for scenario and one for multiplayer, but I think that a single multi-purpose scenario and player server would be better.
Thoughts?
One thing to remember (and is very important) is to use SimGear and plib functions as much as possible. I have a version of a MultiPlayer daemon which was sent to me by Chris Giordano. But I had to reject it because it used pthreads directly (instead of using SimGears threading support) and some other issues.
The problem by not doing so is that multi platform support would be very difficult afterward.
I can sent you his email address and his code if you like.
Erik
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