>
> Thanks for the information.
> So when this not the best way to create textures for a building,
> what alternative ways to create textures for a building
> are available?
> What solution would you propose?
>
> Best Regards,
> Oliver C.
Maybe you can use what I'm using for panel instruments. Take hires - photo of
building and corect it for perspective. If there are more "plains of deeps"
copy photo and corect pespective for ever "plain of deep" sort it by deep and
then you can merge it in one texture and downscale or better - repaint it by
hand.
Best Regards,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
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