Cameron Moore <[EMAIL PROTECTED]> wrote: > In case you are misunderstanding what I am talking about, let me > clarify. Noone (that I know of) is opposed to "multiplayer/multipilot" > capabilities being in FG.
Absolutely correct ! > [...] What we are debating is "combat" -- ie. > modelling projectiles such as bombs, bullets, [...] .... and collisions. You should keep collisions in mind in case you intend to run 'combat' and 'non-combat' on a single server (or on distributed and connected servers), Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
