Cameron Moore <[EMAIL PROTECTED]> wrote:

> In case you are misunderstanding what I am talking about, let me
> clarify.  Noone (that I know of) is opposed to "multiplayer/multipilot"
> capabilities being in FG.

Absolutely correct !

> [...] What we are debating is "combat" -- ie.
> modelling projectiles such as bombs, bullets, [...]

.... and collisions. You should keep collisions in mind in case you intend
to run 'combat' and 'non-combat' on a single server (or on distributed
and connected servers),

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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