> > I'm just getting back into rooting around in the code and I don't yet have
> > a solid grasp on all the parts.  AFAIK, the only "native" support for an
> > external module is OpenGC from what I've seen so far.  I was referring the
> > creation of a universal method of obtaining data from the sim via network
> > - but only if such a mechanism doesn't already exist.  If it does, point
> > me to it and I'll go away. :)
> >
>
> I'm only guestimating based on the filenames :)
>
Well I feel like a total idiot right now.  Everything I'm thinking about
that needs to be done has already had the core done. *slaps forehead*
The entire groundwork has been laid by the contents of the src/Network
directory.  The work done for OpenGC stands as a great example of building
an external plug-in.  I suspect that "generic.cxx" defines a method of
building an interface via an XML configuration file, but I need to study
(and understand!) it further.  Is there anything that uses this generic
interface?  I'd like to see an example of the XML it reads if possible...


I think that for non-visual systems, you could have "sub-assembly"
programs running that all talk to FG via the already present network
layer.  Since it's basically "localhost" stuff, it should be as fast as it
would ever need to be.  Is that a valid assumption?


> Now -- how much does one of these physical cockpits cost ?? I want one for
> the basement :)

The "correct" answer is "How much you got?" :)  In all seriousness, you
can spend as little or as much as you'd like.  A first place to stop is
http://www.simpits.org and join the mailing list.  We're always happy to
see a new vic^H^H^Hhobbiest join our little group.  There are examples
from my F-15C, to scratch build F-16s and a home-made 777.  A recent
discussion on rivets was started by pics of a new guys' "Vultee Vulture",
a fictious WWII era airplane named for the Vultee logo that is on the
rudder pedals he's using.  (The seat came out of a BT-13)

g.



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