On Fri, 13 Feb 2004 15:49:09 -0600, "Jon S Berndt" <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>:
> On Fri, 13 Feb 2004 14:33:43 -0700 > Russell Suter <[EMAIL PROTECTED]> wrote: > > > Although I strongly agree that JSBSim reporting a fixed point > > relative to the aircraft is good, I'm not particularly thrilled with > > the point you have chosen. I am more than happy to agree to > > disagree on that one though. > > Just out of curiousity, which point would you favor -- given that we > have multiple FDMs, and model various aircraft, for which there are > various modelers who may have no clue about where the CG is? ..a different point idea; we have several FDM's for several of the planes. One way to iron out bugs and tweak FDM's, is choose one like we do now, and run _all_ other relevant FDM's in the background, feeding "error" logs, as the FDM's will disagree. ..my understanding is the major resource sink in FlightGear, is the OpenGL graphics, so running all relevant FDM's instead of just one, AFAUI, shouldn't cause "that much" framerate loss. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
