The other advantage of defining specific function is consistency across aircraft models. As as user, I'd want to know that a certain key drops the arrestor hook, and that that same key drops the hook in all aircraft that have one. If we just make aircraft modellers use a certain set of keys, inconsistencies should spring up.
Giles Robertson [EMAIL PROTECTED] [EMAIL PROTECTED] -----Original Message----- From: Innis Cunningham [mailto:[EMAIL PROTECTED] Sent: 27 May 2004 02:38 To: [EMAIL PROTECTED] Subject: Re: [Flightgear-devel] keyboard mapping Hi Josh Josh Babcock writes > >I think that there is already stuff out there that does not conform to >this, but if enough people here agree, I would be happy to chase down all >those potential conflicts and mitigate them. I think that would be a good idea there seems to be enough room on the keyboard to keep every one happy. Then the modelers would know what keys they could use without running the risk of screwing up other parts of the keyboard. > >Josh Cheers Innis _________________________________________________________________ Play Origin SMS footy trivia to win $5k. Go to http://mobilecentral.ninemsn.com.au/mcheadtohead/home.aspx _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
