Norman Vine wrote:
Boris Koenig writes:
Boris Koenig writes:
Ya, I see - and somehow even gotta agree ... having meanwhile tried to
summarize the Nasal extensions thatsee I would *minimally* need,
_I_ don't *need* a certain extension,
so which is it < see quote above >
Sorry, talking of two different "needs" here - the one being
some minor Nasal extensions and the other the overall idea
behind the concept, sorry if I wasn't clear about that, but
of course the whole thing gets pointless if the idea is
dropped. While I certainly would love to put some spare
time into such a thing (and other users would obviously
also be willing to contribute), I don't "need" to get the
project running. That's what I meant.
but rather would like to be able to extend FlightGear
itself in a way to make it useful for even a broader audience.
Best way to do that is to contribute directly to FlightGear rather
then start a site of your own :-)
Well, you really don't seem to have read the webpage or at least some
of my posting here. Hence a _short: summary: :-)
a) I was _asked_ to create a webpage in order to give a basic
impression of the idea behind FliteTutor, particularly for
the developers on the mailing list, as it is not that simple
to explain the details with a single mail.
b) I don't meant to make this a project of its own - it's
gonna heavily depend on FlightGear anyways - but I've made
clear exactly that on the webpage as well.
c) I wouldn't mind to directly contribute to FlightGear, but some
of the things that I would require seem to be too special for
FlightGear itself, or there exist even general objections
against some of the functionality to be integrated.
d) I am told that only minor code changes to FlightGear would be
required to implement the basic functionality that I would like
to see - so, "contributing directly to FlightGear" might not
even be necessary in the first place if most of the
functionality can be achieved using already existing features.
e) And then of course: directly contributing to FlightGear itself
by means of writing code is certainly not that easy, IF you are
new to the source, architecture and underlying subsystems. So,
taking the lack of specific documentation for new FlightGear
programmers into account, one would require a rather steep
learning curve in order to get the necessary familiarity with
FlightGear BEFORE actively making changes, otherwise the chances
are good that one could easily mess up the whole thing,simply
because you lack the required insights.
chance's-are-the-needed-changes-will-be-more-forthcomingl'y y'rs
That's what I actually hoped for.
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