On Saturday 18 September 2004 19:05, Vivian Meazza wrote: > I wrote > > > Sent: Saturday, September 18, 2004 3:44 PM > > To: 'FlightGear developers discussions' > > Subject: RE: [Flightgear-devel] Problem with ballistic > > sub-model > > > > > > ... Snip ... > > > > > Hmm... It's just occurred to me that although my cvs is up > > > to date, I haven't > > > copied over the base package data for a couple of days - > > > is there anything in > > > there that could be causing this problem? I've got to go > > > out now but I'll > > > try copying over the latest data too, when I get back. > > > > > > LeeE > > > > It's just occurred to me that I'm using my local version, so > > it's possible that I haven't asked Erik to upload one of the > > multitude of files it requires to alter one parameter, or > > there's something wrong with the files I sent in. It's > > definitely OK here with your model. I'll check. There's > > nothing in the base package. > > > > BTW negative velocities don't work, otherwise drag would > > cause things to run backwards. If you want submodels to move > > to the rear apply a +ve speed with 180 yaw offset. > > > > Bone dome is easy - there's a Mk1A in the Hunter models. > > Feel free to use it. There's no under-helmet right now - on > > my to-do list. You'll need the visor as well. > > Lee > > Blown that theory. I've just downloaded and recompiled. The > Red Beard does what it should. I've made it go up, down, > forward, back > > Buoyancy (sp ?) etc. all work. Try Buoyancy = 32 and eda = 0 > (eda = 1 is the non-op), and you'll see that the parent > velocities are transferred to the submodel. > > I can't think of anything else to suggest. > > Regards > > Vivian
Hmm... I'll look further into this... update cvs etc. Thanks for checking. LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d