On Sat, 25 Sep 2004 00:27:47 +0100 Jon Stockill <[EMAIL PROTECTED]> wrote: > >> Can you elaborate on what this means? Putting models that look like >> VORs at all the VOR locations, etc? > > Yes. > > Curt was talking about including it in the next distribution of the > scenery anyway, but the script I bodged together this week, and the > Objects/Terrain split of the scenery makes it possible to create an > add-on package which just places all the objects in the right place.
Cool. I've been thinking about pursuing this for quite a while, but
hadn't found time. I'm glad you're doing this.
> Curt was talking about including it in the next distribution of the
> scenery anyway, but the script I bodged together this week, and the
> Objects/Terrain split of the scenery makes it possible to create an
> add-on package which just places all the objects in the right place.
>
> There are already models for VOR/DME, TACAN, and ILS aerials in the
> Models directory of the base package.
Yeah, I had fetched some VORTAC images off the web and had started to
make a model for it in Blender when suddenly one appeared in the Models
directory (and at KSFO). It could use some texturing though, and at
some point it might be cool to have two flavors of these things --
when they're at airports, and when they're not -- so that the ones
at airports can have e.g. checkerboard textures. Another thing I'd
like to do at some point . . .
-c
--
Chris Metzler [EMAIL PROTECTED]
(remove "snip-me." to email)
"As a child I understood how to give; I have forgotten this grace since I
have become civilized." - Chief Luther Standing Bear
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