Jon Berndt wrote:

(And If you don't believe me, start to work on the gear animations of
the Fokker-50 in degrees (0 - 90 degrees). If you manage to get that
working we could start talking again).

I think this illustrates the futility of trying to use a one-size-fits-all 
animation
strategy. It tries to be everything to everyone and ends up completely pleasing 
no one.

Oh, I like the normalized values.

Erik

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