Am Mittwoch 15 Dezember 2004 14:48 schrieb Oliver C.:
> On Wednesday 15 December 2004 07:35, Paul Surgeon wrote:
> > I hope we either drop PUI (plib's UI) or at least do a major upgrade to
> > it. We use PUI in the menus at the moment and in my opinion the widgets
> > look absolutely GHASTLY.
>
> What could we use instead of PUI?
> What gui library uses OpenGL?

For integration with existing desktops it's possibly best to use their native 
libs. QT for example provides an OpenGL widget, so all of the gui (menu, 
dialogs) could be native QT Widgets.

Also if the sim runs in the context of a GUI it will be easy to switch between 
them at startup, i.e. 'fgfs --gui-gnome' runs a GTK based GUI, whereas 'fgfs 
--gui-qt' runs a qt based one.

Don't know about possible performance issues, though. :-(

Thomas

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