OK - thanks. And by the way, your panel looks good! I see that AC3D will import and export 3ds, and there is a 14 day free trial, so I guess I will do that for now.
Thanks again, R :-) ----- Original Message ----- From: "Dave Martin" <[EMAIL PROTECTED]> To: "FlightGear developers discussions" <[email protected]> Sent: Tuesday, January 04, 2005 9:39 PM Subject: Re: [Flightgear-devel] 3d panels - newbie > It is best to work with the native format of the model. > > Updating a model using a different modeller may make it uneditable for the > other current contributors. > > However, for all I know, the Hunter / Seahawk may have been made in software > other than 3DS and then exported. - In which case it would be best to get the > original source files. > > Dave Martin > > On Tuesday 04 Jan 2005 20:46, Richard Hornby wrote: > > So I guess I would have to use the editor appropriate to the original > > aircraft. If a 3ds model, is there a basic editor which could take a 3ds > > file, import, do the stuff, and re-export? I do NOT have the time to > > learn, or the cash to splash, on 3ds itself! > > > > Cheers, > > > > R > > > > ----- Original Message ----- > > From: "Dave Martin" <[EMAIL PROTECTED]> > > To: "FlightGear developers discussions" <[email protected]> > > Sent: Tuesday, January 04, 2005 8:22 PM > > Subject: Re: [Flightgear-devel] 3d panels - newbie > > > > > On Tuesday 04 Jan 2005 19:09, Richard Hornby wrote: > > > > Is there a guide to building 3d panels to go with existing FG a/c? > > > > > > > > I have studied the file structures of both the Hawker Hunter (pls > > > > bring back the Skyhawk in 0.9.8!) and the C172 and they seem quite > > > > different. > > > > Is > > > > > > there more than one way of doing this? > > > > > > The C172p is a .ac format file while the hunter IIRC is a 3ds file. > > > > > > > And do I need any additional sw besides a hex editor, XML editor and > > > > the GIMP? > > > > > > Ideally you need a 3d modelling app too. Anything from the FOSS Blender > > > to > > > > the > > > > > quick and easy AC3d to behemoths like 3DS will work. > > > > > > I'm working on one at the moment, possibly for the lightplanes. (mostly > > > > built > > > > > with AC3D / GIMP etc). > > > > > > Screenshot of my panel mocked-up > > > http://www.cyfinity.com/fgfs/3dkitmockupfinal.jpg > > > > > > Dave Martin > > > > > > > > > _______________________________________________ > > > Flightgear-devel mailing list > > > [email protected] > > > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > > 2f585eeea02e2c79d7b1d8c4963bae2d > > > > _______________________________________________ > > Flightgear-devel mailing list > > [email protected] > > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > > 2f585eeea02e2c79d7b1d8c4963bae2d > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
