On Sunday 15 May 2005 16:21, Melchior FRANZ wrote:
>
> Only one thing is annoying, and others said that this is not the cloud
> code's fault: the cloud movements due to view banking. That's a pain in the
> butt. And flying through clouds was better in the old 3d cloud code: The
> new one drags the puff layers to the side like theater backdrops, which is
> a bit irritating if you have bad visibility already, and try not to crash
> into the landscape.  ;-)
>

Is it possible to combine the old and new 3d cloud code?
In other words using the new 3d cloud code for large distances and the old 3d 
cloud code for close distances?

Best Regards,
 Oliver C.

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