Theo Reticle wrote: > I was getting that same No Python window in Blender 2.36, even > though I had followed all of the instructions for Python 2.4 for > Windows.
Hrm... maybe Blender should be using Nasal. With only 60k of object code, you can link it right into the application without worrying about platform and installation issues. Seriously: Nasal was written because of precisely this issue. Not that this will help any, of course. Just thought I'd make the plug when the opportunity presented itself. :) Andy _______________________________________________ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d