Ampere K. Hardraade wrote: > On June 27, 2005 05:40 pm, Curtis L. Olson wrote: > >>Yes, that's a tough one ... think about what happens when the sun is low >>in the sky ... an object that casts a shadow on the current view could >>be *way* outside the view frustum. I don't really understand how >>shadows work, but you'd almost have to do a complete rerendering >>(ssgCullandDraw) of the world from the sun's perspective to get this >>right ... I'm guessing that may be a bit expensive??? >> >>Curt. > > May be a history of the shadows can be kept, so the object that casts the > shadow is not drawn, the shadow will still stay for a while? > > Ampere > > _______________________________________________ > Flightgear-devel mailing list > [email protected] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > 2f585eeea02e2c79d7b1d8c4963bae2d >
That wouldn't work if you were moving N or S, but at least you wouldn't see the shadow just up and disappear. Josh _______________________________________________ Flightgear-devel mailing list [email protected] http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
