Gerard Robin wrote:
Le dimanche 10 juillet 2005 à 19:42 +0200, Frederic Bouvier a écrit :
I noticed another artefact :
http://frbouvi.free.fr/flightsim/moving-shadow.gif ( animated gif )
When moving toward the blue building, the shadow on the nearest building
face is moving and it seems dependant on the viewer's position.
-Fred
I introduced a polygon offset in my last patch (to reduce some
flickering), perhaps the value is too high.
If you are above 50m the effect is less visible (since we switch the
near/far clip planes when above/under 50m).
I can reduce the offset a bit.
Yes i did noticed it.
And i do not get shadow from the usual objects which are randomly
situated on the scenery => farmhouse, house, apartment.....
Yes it's on my todo list.
The object "noshadow" definition (name or animation) does not keep off
that object getting the shadow from an other object. will it be any way
to make it: noshadow means ==> not receiving shadow, in addition to the
existing not transmitting shadow
No that is not possible.
Harald.
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