Christian Mayer wrote:

> Hm, I thought PLIB (i.e. Steve) did like shaders and was just waiting
> for OpenGL 2.0. He wanted to do the right solution once it was available
> (with shaders and thus multitexturing)...

Do you really expect the PLIB project to issue major improvements ? In
my eyes PLIB is a project that already started fading out ....

Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
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