Christian Mayer wrote: > Hm, I thought PLIB (i.e. Steve) did like shaders and was just waiting > for OpenGL 2.0. He wanted to do the right solution once it was available > (with shaders and thus multitexturing)...
Do you really expect the PLIB project to issue major improvements ? In my eyes PLIB is a project that already started fading out .... Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -------------------------------------------------------------------------- ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel