* Jakub Skibiński -- Monday 05 June 2006 21:25:
> With Blender I create an object, add texture (.rgb). Blender renders the
> object, texture is drawn etc.
> Then I export my object to an '.ac' file and copy it into proper FG
> scenery directory along with the texture file. When running FG my object
> exists, but it isn't textured (it is painted with solid red color instead).

No error messages from plib in the terminal window? The texture is really
an SGI image (and not a GIF with RBG extension, or something)? If this
isn't "secret" stuff, then you could offer the files for download, so
that we can have a look. If Blender shows the object textured, then I
can only imagine that fgfs/plib doesn't find the texture. But this is
not a common problem with a FAQ answer. 

m.


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