Using derivations very similar to those described by Jon in his latest paper, I have managed having my Su-26 alpha model do most of these figures :
http://aerobatics.ws/acro_figures.html The ones that still are a little "dirty" for me are the tailslide and sided loops (the former because I always seem to have some sideslip even with engine shut, the latter because I am plain bad as a pilot ;o) ). Cuban eigths on the other hand instance are piece of cake. Inverted spins require a lot of aileron work whereas normal spins are pretty easy. All this to say that it looks very good. Now for a few questions : - Are both half wings treated separately in JSBSim ? That can be important for snap rolls, even though I do them day in day out now - Has anybody given thought to have wing flex in 3D models ? That would be interesting effect for aerobatics in a sailplane, some undercarriages (like humm, say humm, the su-26) and modern airliners for which wings are quite flexible (look at a picture of any of them taking off) When I release the Su as beta, I would like some feedback of people who have flown aerobatics (so that I can tweak some more) Cheers _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel