Using derivations very similar to those described by Jon in his latest paper, I 
have managed having my Su-26 alpha model do most of these figures :

http://aerobatics.ws/acro_figures.html

The ones that still are a little "dirty" for me are the tailslide and sided 
loops (the former because I always seem to have some sideslip even with engine 
shut, the latter because I am plain bad as a pilot ;o) ). Cuban eigths on the 
other hand instance are piece of cake. Inverted spins require a lot of aileron 
work whereas normal spins are pretty easy.

 All this to say that it looks very good.

 Now for a few questions : 
- Are both half wings treated separately in JSBSim ? That can be important for 
snap rolls, even though I do them day in day out now
- Has anybody given thought to have wing flex in 3D models ? That would be 
interesting effect for aerobatics in a sailplane, some undercarriages (like 
humm, say humm, the su-26) and modern airliners for which wings are quite 
flexible (look at a picture of any of them taking off)

When I release the Su as beta, I would like some feedback of people who have 
flown aerobatics (so that I can tweak some more)

Cheers




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