On Sunday 05 November 2006 23:43, Olaf Flebbe wrote:
> Uncommenting sceneView->update() in render.cxx gives a performance jump
>
> >from 60FPS to 80FPS. (plib was 100FPS). Traversing the scenegraph seems
>
> to be quite timing relevant. Can we limit this special update-traversal
> only to the aircraft (IMHO it is all it does)?
The update traversal is important since it updates for example the animations.
I know that this can be improved. I have ideas to do so, but my priorities 
are:

1. Getting the ac3d Loader in a release ready state to reach the scheduled osg 
1.3 release.
2. Fix segfault bugs.
3. Improove performance.

   Greetings

         Mathias

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