On 07/03/2007 04:28 AM, Vivian Meazza wrote:
> Remember: P 6 - Piss Poor Peer-review Prevents Proper Performance
I agree!
IMHO a "peer-review" that snipes at "int ii" as opposed
to "int i" -- to the exclusion of any discussion of
actual features that pilots can use -- is pretty poor.
IMHO it is a mistake even to respond to such sniping;
responding gives the sniping an appearance of importance
it does not deserve, and encourages bad behavior.
So, ignoring various obviously-false accusations, here's
where we stand regarding the flight-control popup:
-- There was one bona-fide misunderstanding, which has
been cleared up.
-- AFAICT, there remain no objections of any significance.
-- The fact remains that the axis polarity in FG is
inconsistent with all the usual conventions. This can be
seen in most (perhaps all) joystick configuration files,
where there is a factor of -1 applied to the pitch axis,
but not to the roll and yaw axes. This inconsistency
would be seen again in the flight-control popup, except
that I solved it via the aforementioned "flipper" patch.
http://www.av8n.com/fly/fgfs/flipper.diff
(Note that this new "flipper" property could be used to
simplify the joystick configurations if anybody wanted to.)
-- As has been previously stated repeatedly, this popup is
intended to serve pilots while flying the aircraft. It
is needed as a workaround because appallingly many of the
aircraft in the FG fleet still lack usable trim indicators.
-- Its intended purpose was not solely for debugging joysticks.
It is not optimized for that purpose. A popup for that
purpose would differ in several ways. If somebody wants to
use the flight control popup as the starting point for a
joystick debugging popup, that's a bonus. The possibility
of such a bonus is certainly not a valid objection to the
existing pilot-oriented popup.
I hope that overall, most FG-related time is spent piloting
FG as opposed to debugging it. (If not, this project is
more screwed up than I thought.) Developers should not
assume that the world revolves around development; users
i.e. pilots ought to count for something.
If some developer, for development purposes, wants to increase
the number of digits in the display, I parameterized the
format so that changing it is a simple one-character edit.
http://www.av8n.com/fly/fgfs/flight-control.diff
I hope that a one-character edit is not too much of a burden.
Bottom line: Does anybody have any suggestions and/or
questions about this work?
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