Detlef Faber wrote:
>Am Samstag, den 01.09.2007, 22:24 +0100 schrieb Vivian Meazza: > >... > > > >>I'm with you on this one John, except I can't see how to integrate that >>solution, or the particle solution with the weather radar. But perhaps some >>real expert can ... >> >> I'm working on an idea using RTT, Mark's clouds, voxel positions, and my own version of a wx/ground radar, but other things keep getting in the way... >> >> >This is exactly the point I like to know. What is the best way to use >particle systems in clouds. It is easy to populate a large area with >somehow good looking billboard clouds, but they will not be dynamic. > Hmmm, why not? If the clouds are formed from a set of data, just change/update the data and reload. Just a question of finding a way to do it without bringing the sim to it's knees. Mark was looking into that but life got in the way. He finished his thesis and went to work for Nvidia in London. Poor boy. ;-) >The Particle solution can create constantly changing cloud formations, >buildup of thunderclouds, thermal caps, even altostratus clouds can be >implemented and dynamically placed. >I just need to know what actually can be used for Flightgear. If you >need a generic cumulus cloud 500x800 m increasing in size dependent on >temperature and drifting with the wind, it can be done. But if there is >no means for placing it in the FG World it is usele > > HeHe, same problem I had with the clouds. Never got my head around the plib scenegraph. The clouds worked but the implementation was always a bit of a kludge and needed some real work beyond my abilities at the time... John ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel