Hi Thomas,

Thanks for the reply.  Would your solution allow me to manually control what 
might be thousands or aircraft?

I haven't looked into the multiplayer protocol yet because I am just using the 
standalone exe on my pc.  Would I be correct in thinking that I would implement 
the following:

A "virtual" client (perhaps a thread) for each aircraft that connects to the 
multiplayer server as a computer-controlled "player".  Then I would connect to 
the server myself and perhaps fly around manually so I can see the other 

Thanks again,


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