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FlightGear (both plib and osg) currently has a lot of odd bugs, most of them
seems like race conditions to me, they are very hard to reproduce. Nothing puts
off users more than unreproducible bugs in my experience.

Some example:
* Sometimes when starting fg, a few or more keybindings refuses to work. Just
restarting fligtgear fixes it.
* Sometimes when starting fg, you get just ocean under you, and not from missing
scenery at that location, restarting fg at same location helps. And I did not
run terrasync then.
* Sometimes when starting fg thrust doesn't work. If you activate HUD you see
the trottle move, so it isn't the keybidnings problem. Restarting fg helps...
And there are more.

/AnMaster

Anders Gidenstam wrote:
> On Fri, 30 Nov 2007, Curtis Olson wrote:
> 
>> How about a quick, friendly, positive, informal thread here to do a poll on
>> what what folks are thinking for the next version number.
> 
> I'd suggest 1.0.0 for the next plib release and 1.1.0 for the first OSG 
> release. It'd even make sense to people used to reading an odd middle 
> number as a development branch. I think we might want to have a OSG based 
> (development) release around soon - if nothing else a bunch of the new 
> aircraft need OSG be fully functional (e.g. some have pick animations only 
> and no 2d hotspots).
> 
> And when shadows and 3d clouds have reached OSG we could move on to 1.2.0 :)
> 
> Cheers,
> 
> Anders
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