On Fri, 30 Nov 2007 13:07:48 -0500, Norman wrote in message 
<[EMAIL PROTECTED]>:

> Arnt Karlsen writes:
> > 
> > > Are we a bunch of old cranky developers (it looks that way 
> > sometimes!) :-)
> > 
> > ..delurking... ;o)
> 
> :-)
>  
> > .. ;o)  GPL sea floor map data, anyone?
> 
> http://topex.ucsd.edu/WWW_html/mar_topo.html
> http://www.shadedrelief.com/cleantopo2/index.html

..putting this into the scenery is the first step, means make new 
ocean tiles and then redo all coast line tiles, yank at least the 
ocean "ice ellipsoide shell" surface and call that scenery-0.9.11.

..how-to pointers?  I have an 8 month backlog and must have missed
things here.

..water is modelled as an ice surface now, which flexes for all sea
planes now, or do these have "logic wheels" deep inside their floats?

..one easy test would be nose-it-over in water and see how it floats.

..what I like to see happen, is 0.9.11 add at least sea floor map data
in the 0.9.11 scenery, water as a fluid and sea level rise could come 
next in say 0.9.12 or 0.10.0.  

..I like to see "sea level rise" at least set-able like in a menu,
no later than FlightGear-1.0.   

..1.0 is "big" enough to have the press test FG-1.0, and being able to
set a realistic date like 11/20-2345AD would warrant at least setting 
a viable corresponding realistic sea level, eh?  ;o)

..and, it _would_ help modify public impression of us in a way 
I believe could be _very_ useful and even profitable.  ;o)

..reason I'm looking for takers anyway, is I don't wanna waste 
_our_ time on learning something you can do better than me, when 
that means something I can do and that you can not, get stalled. 
Let's just say for now I'm pulling some strings and I like the
responses I see.  ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


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