> > This will be a challenge for us as we move forward with development of the > OSG tree. How much old hardware should we support, and how far back should > we go? > > I think it makes sense (at a minimum) to make sure these features that > require newer hardware can be turned off so that people with older hardware > can still run the basic code and see the base scene. > > In some cases it may make sense to have a backup scheme available so older > hardware can see something, even if it's slower or less detailed. (For > instance, we have a couple runway light schemes floating around.) > > But at some point we do need to decide where to draw the line. For instance > we already have abandoned support for 4Mb Voodoo1 cards and Glide. But those > were pretty hot when the FlightGear project first was launched. I remember > running glide in a window on an 8mb voodoo2 ... ahh those were the days ... I > may still have that card in a box somewhere ... saving it for my grand kids > to play with. :-) > > We do want to make reasonable and informed decisions here, so it's worth > discussing a bit. We don't want to abandon too many people, but at the same > time we want to be able to push forward with new features and new graphics > effects ... > > This ... > > http://www.flightgear.org/Gallery-v0.7.9/Source/smooth1.jpg > > Or this ... > > http://www.nanjika.co.uk/flightgear/forest.jpg > > At some point, I'm buying a new graphics card or new laptop if I have to ... > and as much as I hate to admit it, over the years, flight simulators and > possibly other games have often been my primary hardware upgrade motivation. > I think you have one of two choices. First force every one to upgrade there hardware to a minimum requirement Or Keep an old copy of FG,around 9.6, on the server for older systems if you dont want to leave these people behind
Cheers Innis _________________________________________________________________ Your Future Starts Here. Dream it? Then be it! Find it at www.seek.com.au http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fninemsn%2Eseek%2Ecom%2Eau%2F%3Ftracking%3Dsk%3Ahet%3Ask%3Anine%3A0%3Ahot%3Atext&_t=764565661&_r=OCT07_endtext_Future&_m=EXT ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel