-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Curtis Olson wrote: | On Jan 23, 2008 3:13 PM, Matthias Boerner <[EMAIL PROTECTED] | <mailto:[EMAIL PROTECTED]>> wrote: | | I don't think a driver update will help because your card has | only "limited" support for vertex and pixel shaders as you already | stated in your mail. | | On Wikipedia is a nice summary of the Nvidia GeForce4 MX: | | http://en.wikipedia.org/wiki/GeForce_4_Series#GeForce4_MX | | | This will be a challenge for us as we move forward with development of | the OSG tree. How much old hardware should we support, and how far back | should we go? | | I think it makes sense (at a minimum) to make sure these features that | require newer hardware can be turned off so that people with older | hardware can still run the basic code and see the base scene. | | In some cases it may make sense to have a backup scheme available so | older hardware can see something, even if it's slower or less detailed. | (For instance, we have a couple runway light schemes floating around.) | I made noises a few weeks ago about implementing a materials / effects system like Ogre's, and I'm going to start on that in order to make real progress with shadows. One of the features of that system (and others) is the ability to specify different "techniques" for an effect with the appropriate one chosen base on the capability of the card. It won't be hard to incorporate support for that, but it will be work to write the techniques for the older systems.
It was also suggested that the PLIB version could be left to support older hardware. That's fine, but aircraft designers would probably like some support for testing what version the user is running. Tim -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iD8DBQFHmKF2eDhWHdXrDRURAjdrAKCNXyjBZCHzY+1GTPUcBek4U3QgFgCgqLuJ dvpcD7Uwju4JzP6hmEGdqBY= =3Ffh -----END PGP SIGNATURE----- ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel