Stuart, Stuart Buchanan a écrit : > --- Stuart Buchanan wrote: > >> Hi All, >> >> Just a quick note to mention that I've now implemented random tree height, >> and >> multiple textures as suggested by Curt. Screenshot here: >> >> http://www.nanjika.co.uk/flightgear/forest2.jpg >> >> Still some work to be done, but it is looking more realistic. >> >> Tim - I've been cleaning up my code a bit, so unless you've already started, >> I'd >> hold off trying to kick my previous patch into shape for CVS. I should have a >> new >> patch fairly soon. >> > > A patch for this is now available from > http:/www.nanjika.co.uk/flightgear/trees.tar.gz. > > Note that there are some additional new files for the tree textures and some > re-organizing of the code - see the included README. >
I applied your new patch and I don't have trees, although they were working with the last one. It seems to me that there is a missing bit for flightgear because the setUseRandomVegetation function is never called and stay to false. Maybe there is a patch to options.cxx sitting on your disc. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel