Stuart 

> Sent: 27 January 2008 10:42
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] trees
> 
> 
> --- Vivian Meazza wrote:
> > The patch is broken here - there is some corruption in 
> simgear.patch 
> > which causes the file to appear empty when it is read by the patch 
> > utility, or by Vi etc. Csaba provided me with a complete patched 
> > Simgear source (thanks) so I was able to compile and run 
> fg. The trees 
> > look very nice, and, at least in the numbers I saw, have a minimal 
> > impact on frame rate (2-3). I would think that "on" could be the 
> > default mode.
> 
> It looks like the checked in source to mat.hxx has some 
> strange characters on lines 70, 111, 218, 240, 290. In each 
> case they appear on the line above a block comment. vi thinks 
> they are ^L characters.
> 
> The simgear.patch file doesn't change them, though it does 
> include one of them to provide context information for the 
> patch utility on line 120. I wonder if that is what is 
> causing the problem?
> 
> According to the CVS browser, they've been in there since the 
> original check-in of the file (4 years ago, but Curt).
> 
> Anyone any idea why they are there?
> 
> If there isn't any particular reason for them to be there, 
> could someone with CVS access remove them? I'd provide a 
> patch, but it looks like that doesn't work particularly well :)
> 

Yes, I guessed that the ^Ls might be the culprit, but couldn't prove it.

And the rest of the patch was fine, just simgear.patch failed

Vivian



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